During Mathematics, the Quoits game provided multiple opportunities to practice a range of mathematical skills. These included measuring, probability and practicing adding in tens and hundreds. For example, the first player to reach five hundred points is the winner, so students had to keep track of their numbers and add in 100’s. For measurement, students used meter rulers to measure the distances of the various rings and worked together to ensure there were no gaps or overlapping when measuring. Those who were not confident using the three-meter rulers, were supported by their peers and there were lots of great conversations. Lastly, we started to explore the basics of probability. We discussed if the ring was unlikely or likely to hit the pegs, and why or why not.
The last curriculum area that Quoits helped us learn about was Science
Students thought about the “force” they would need to use to throw the ring and hit the target. Discussions were made about why or why not they were successful. Some students even linked this to some previous learning we had done previously.
For such a simple game, Quoits has been a really great learning tool that Room 13 have integrated across the curriculum. Best of all, it was lots of fun.
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